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expensive – inktober day 22

22mgs3-inktober-expensive

22mgs3-inktober-expensive-sketch2

22mgs3-inktober-expensive-sketch1

Inktober continues with prompt: expensive.

Snake caught with an empty wallet at the Metal Gear Store.

It didn’t occur me until after my first sketch that I needed to emulate the original metal gear solid inventory system.

Then I had to decide who was going to be manning the shop – the funniest and least likely choice felt like Psycho Mantis.

It’s also a good thing that this isn’t how equipment procurement worked in the original Metal Gear Solid. All those items would have been expensive for sure…

weak – inktober 2018 day 15

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15mgs1-inktober-weak-sketch

It seems crazy but we’re about halfway through Inktober already…

Today’s drawing features Sniper Wolf from Metal Gear Solid.

(It’s probably not clear, but she’s got Snake in her sights.)

Had to use the bamboo brush and take-sumi ink, which I use for my fountain pen, for this piece because i forgot my usual gear. (This ink isn’t waterproof so no wash today. I was afraid when I added the wash, my ink lines wouldn’t hold up.)

Since I wasn’t using my usual brush, I tried to get the pencil underdrawing as clear as possible before I put any ink down. I didn’t want to be having to ‘find’ the drawing with an unfamiliar brush.

Oh! And here’s the pose i needed to use for reference today

Speedruns or Speed Runs?

Well, there it is. I finished up MGS3 this weekend. It took 81/2 pages of notes, 24 days, with 25 hours of recorded game time. (Actual game time was probably somewhere around 50, I would guess, since I would have to restart if I was spotted, or died during a boss battle.)

I only shot 56 of the 64 Kerotan frogs; but I did collect all of the food items, got all of the boss camos, and received the stealth camo. I counted 60 areas of gameplay.

Of course, all of this is amateur stuff compared to speedruns like these:

Adnan Kauser’s MGS3 run:

http://www.archive.org/details/MetalGearSolid3_EuExtreme_FoxHound_12946

Takeshi’s MGS2 run:

http://www.youtube.com/watch?v=PSJguEjH6mA&feature=related

and Matt Powell’s MGS run:

http://www.youtube.com/watch?v=EU8Yws8XY7I

I’ve only just discovered that these even existed, but I can’t believe the planning and execution that would have to go into a speed run (or speedrun, I’ve seen it both ways) like this.

Now, after watching these speed runs, here’s what I would love to see. Let’s take MGS, the 1998 Playstation version; get all of the cutscenes, all of the codec conversations that are vital to the plot, and a speed run like Powells; then cut them together so that you could watch it like a (really long) movie. And do it for each of the games in the series. I would buy those on DVD.

That’s my million dollar idea for the day.

Oh, and if I were Konami, I would create a tour, so that you could go see these guys live, in-person, when they’re making a record breaking run.

Look at that. Two million dollar ideas in one day. Not too shabby.

screentone out.