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Peanut Spidey

Here’s another shot at inking and coloring a peanut Spidey in Freehand.

First the sketch.

Then the inked and colored version.

The linework feels more lively than my previous example, but I don’t know if Spidey feels very peanut-y anymore, though.

Just finished reading:

This is the first Tintin story I’ve ever read; and it really blew my hair back. Though this collection is black and white, I’ve seen color samples of Herge’s strip and they’re just beautiful.

In fact, don’t this;

and this;

seem to have a lot in common? (You can check out my previous post on this piece here.)

And so far, this link is the best look at Herge‘s process that I’ve found.

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Speedruns or Speed Runs?

Well, there it is. I finished up MGS3 this weekend. It took 81/2 pages of notes, 24 days, with 25 hours of recorded game time. (Actual game time was probably somewhere around 50, I would guess, since I would have to restart if I was spotted, or died during a boss battle.)

I only shot 56 of the 64 Kerotan frogs; but I did collect all of the food items, got all of the boss camos, and received the stealth camo. I counted 60 areas of gameplay.

Of course, all of this is amateur stuff compared to speedruns like these:

Adnan Kauser’s MGS3 run:

http://www.archive.org/details/MetalGearSolid3_EuExtreme_FoxHound_12946

Takeshi’s MGS2 run:

http://www.youtube.com/watch?v=PSJguEjH6mA&feature=related

and Matt Powell’s MGS run:

http://www.youtube.com/watch?v=EU8Yws8XY7I

I’ve only just discovered that these even existed, but I can’t believe the planning and execution that would have to go into a speed run (or speedrun, I’ve seen it both ways) like this.

Now, after watching these speed runs, here’s what I would love to see. Let’s take MGS, the 1998 Playstation version; get all of the cutscenes, all of the codec conversations that are vital to the plot, and a speed run like Powells; then cut them together so that you could watch it like a (really long) movie. And do it for each of the games in the series. I would buy those on DVD.

That’s my million dollar idea for the day.

Oh, and if I were Konami, I would create a tour, so that you could go see these guys live, in-person, when they’re making a record breaking run.

Look at that. Two million dollar ideas in one day. Not too shabby.

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Peanut Preview

Here’s a look at a sketch done in preparation for my piece for an upcoming art show. Be warned: “Thar’ be crazies on that link!”

The theme I’m participating in is Peanut People; right now the name of my piece is Peanut Gallery. I’m going to draw gobs of characters from fact and fiction.

Here’s a color version of Peanut Spidey.

As always, you can click on the image for a closer look.

The inks are too heavy; too lifeless; no thicks and thins; no line variety in general. (Inks were done in Macromedia Freehand, by the way. I used the variable stroke pen tool. If I had it to do again, I’d use the Bezier pen tool. More control.)

I’m fairly happy with the color job. Also done in Freehand.

More on the way!

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Jellyfish Work Scribble

Most frustrating at work is the lack of actual design time. It’s a lot of busy work, and it gets particularly bad during the fall.

So, any chance I get to draw at work, I try to scoop it up. Here’s a few jellyfish I scribbled in photoshop. I try to draw fast to stay loose; so I end up with a lot of unnecessary “pencil” marks.

jellyfish-sketch

 

Jellyfish have such great shapes; so flowingly elegant and alien all at the same time. For comparison, Here’s the photo I found online for reference.

You can tell I wasn’t terribly successful at capturing their tentacles, conveying the light and darks, or their translucence. And I should have pushed more from realism into caricature.

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The River

I spent the day at the river with my dad. (That’s him on the left holding the stick.)

Went fishing with live bait. Just look at the size of this monster!

Can you spot the frog in this photo? Click on the image for a closer look.

Krikey! A lizard lost its tail. (That’s it just to the left of the shadow.) It was still wiggling when I took this photo, but the lizard was nowhere to be found.

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MGS 2, MGS 3, MGS 4, and Me

Why I haven’t been updating; told in a single image:

I picked it up the day after my birthday, but, to be fair, I haven’t been playing it very much. What I have been playing are MGS 2 and 3, and I’m glad I did, because I didn’t remember half of the story. (You can download the Metal Gear Database onto your PS3 to catch you up, story-wise, and I did, and it’s well done, but it’s been a lot of fun going back into these games.)

I breezed through MGS 2 in about 15 hours, but I’ve been taking my time going through Metal Gear 3, which is simply a flawless game. It’s so immersive; the sounds of the jungle, the slow deliberate gait of the KGB soldiers scattered throughout the game, the rustle of movement from nearby jungle creatures, and that’s even playing it on my old RCA (so old I needed to buy a video converter to plug the PS3 into it) with just the one little buit-in speaker in the corner. I can only imagine playing on a system with surround sound.

The reason I’ve been taking my time with MGS 3 is that, with the help of 3 guides from gamefaqs, I’m attempting to capture all of the food items, snipe all of the Kerotan Frogs, and make it through the entire game without raising an alert. As such, it’s been taking awhile, and I’ve been keeping copious notes, so that I don’t lose track of what I need to do. Here’s a look at a typical page:

Once again, my geekdom knows no bounds. (There’s a T-shirt there, somewhere.)

So, I’ve had the Metal Gear 4 PS3 Bundle Pack for a month now and haven’t even touched MGS4. My friends are astonished.

Unfortunately, taking such intense care with MGS3 has made it seem a little like work of late, so I’ve been distracted this past week with another birthday present, “The Pixar Touch” by David A. Price.

It’s terrific. As a Pixar wannabe, I’ve gleaned a lot about Pixar’s process from watching the DVDs (which at their best are loaded with extras and therefore kind of a home film school, and at their worst, they’re the Cars DVD), but a lot, and I mean a lot of it, I didn’t know;particularly about Pixar’s early days (Ed Catmull is an extraordinary genius), the circumstances which led to Lasseter’s hiring (Lasseter is a staggering blend of talent and ambition), and the copyright infringement trials surrounding Monster’s, Inc. (I was completey unaware of the two separate trials at the time).

But ignoring my web log posting duties has been just a byproduct of the real procrastination at hand. There’s another big art show coming up on 8/8/08: The Crazy Eights and the Eighty-Eight Lesser Themes. My theme is one of the Crazy Eights, “Peanut People.”

That’s right, peanut people. You know, like the monocled, top-hatted Planters mascot. And I’ve decided to draw a lot of peanut people, so I’ve got a lot of work to do.

Better get to it.
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